Game Introduction
- Genre
- GamePlay
- Target audience & platforms
- Look and Feel
Story
My story will follow a young boy/man who is lost and hungry. He will have to trek through a diverse 3d world by jumping from platform to platform and collecting food as he goes. I think this story is very unique and will immerse users into the game.
How to Play
Artwork (design)
Technical Requirements
Character 1
Level Design
The level will be very colourful and will be an open 3d world that gives you a lot of terrain to explore.
Player View
Audio & Sound F/x
i will hopefully use sound effects that fit in with the style of the game that I am going for and add to the overall experince of my game. I will add sound effects in when you collect food and when you die