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Mysterious Hotel

Mysterious Hotel

Created by Kellen Partridge

Welcome to the Mysterious Hotel! In this game designed for fans of mystery and scavenger hunts, you will explore a strange hotel. Look for clues between the various rooms and hallways to uncover the hotel's secrets, and find your way out!

Game Introduction

Genre
First Person Exploration
GamePlay
The player will encounter objects and passage ways that can be interacted with.
Target audience & platforms
People who are fans of mysteries and some elements of horror. The game is intended for people 12 and older.
Look and Feel
Each scene will have a static perspective. There will be items around each scene that can be interacted with. To find out if you can interact with something, hover the cursor over it and a yellow outline will appear of the object.

Story

You wake up in a rather strange hotel. The furniture and decorations don't appear to be modern, yet they seem to be in great condition. Search for a way out of the hotel, and unravel the mystery of this strange hotel.

How to Play

Navigate through the various rooms and hallways of the hotel in a first person perspective. Use the mouse cursor to select where you want to go, including through doors and around corners. Inside some of the rooms there are items that may serve as clues, as well as tools to leave the strange hotel. To interact with such objects, click on them with the mouse. An inventory system will be set in place to serve as a reminder as to items you have collected, as well as to examine some items, like notes.

Kellen Partridge

I am the only developer of this game, thus I take on the role of programmer, artist, writer, foley artist, and marketer.

Scratch Link

Link to the Mysterious Hotel game!

Soundbyte

Player Character

The identity of the player character is intentionally hidden. The player should be able to picture themselves in the hotel, thus I have kept the player design simple. The player is only represented by the cursor, which takes the appearance of a white-gloved hand.

Maid

A character the player encounters at the beginning of the game.

Sketches - Sprites

Sketches - Backgrounds

Hallways

Rooms

Lobby

Dining Area

Kitchen

Walking

Walking SFX

Item Interactions

Interaction with paper
Interaction with other items
TV beep

Wind Blowing

Wind Blowing

Sliding Door

Sliding Door Opening
Sliding Door Closing

Door

Door Opening
Door Closing

Running

Running

Blog

Link to my Blogger page!