Home Close

Close

Astronaut Adventure

Astronaut Adventure

Created by Cas Travis

Game Introduction

A children's adventure game created by Dylan Drew and Cassidy Travis!

To learn more about Astronaut Adventure, visit our blog page at: https://twitter.com/AstroAdventGame

Or take a look at our scratch Project at: 
https://scratch.mit.edu/projects/587443867

Thank You!

Genre
Sci-Fi Children's Platformer
GamePlay
The player is helping Astronaut Frank navigate through the levels and get to the end!
Target audience & platforms
The platform is Scratch. This game is target at small children.
Look and Feel
2-D platformer

Story

Frank the Astronaut is on a space mission, but he needs your help navigating the dangerous terrain of his messy spaceship and a new planet! 

Frank has to collect samples from the planet and report back to base with them. Help Frank collect vials of alien substances!

How to Play

Frank is traveling to a new planet for a mission! Your job is to help him navigate his messy ship and dangerous terrain of a new planet!

Help Frank survive and collect vials, to complete his mission!

Arrow Keys
Players will use the arrow keys to move!

Artwork (design)

All artworks, assets and designs are made by Dylan and Cassidy. 

Backgrounds are from presets from Scratch.

Technical Requirements

Computer
Computer is required

Characters

Who will you find within the game?!

Franklin D. Astronaut

Frank is our main character!
Franklin D. Astronaut
Frank the Astronaut, is an adventurous man with a desire to see the universe and seek out new worlds. Frank pilots his ship, The Kestrel across the galaxy in search of a new world to explore.

Zosia

Zosia, is Frank's computer system, who can speak with Frank and give him any information he needs to know. 
Zosia
Zosia, works kind of like Cortana from Halo. She is basically all knowing and helps Frank in anyway she can!

Level Design

Frank has landed his spaceship on an Alien planet!

He has to navigate through his messy ship and get out to the planet and collect vials.

Once out of his ship Frank must navigate through the Alien planet and collect vials.

Once he reaches a space city he will collect the final vials and head home.

Player View

A 2-D platformer, at a side view. Like Mario!

Other Assets

Other assets you will find within the game!
Floor Tiles
There are 12 different types of floor tiles. Six for Frank's ship and six for the alien planet. Two examples are below.
Vials
There are vials players will need to collect on each level in order to get a score. An example is below.

Technical Requirements

A computer that runs sound is required to hear the sound in the game.

Player Elements

Sound assets that players will cause, while they are playing!
Frank's Feet
From Frank moving and walking around the screen.
Frank's Jump
When Frank jumps he makes a sound!
Frank's Skid
When Frank is running and then crouches he makes a sound!
Vial Pick Up
When Frank picks up a vial, the vial makes a pick up sound!
Frank's Feet
Frank's Jump
Vial Pick Up

Global Elements

Sound that happens globally within the game no matter what.
Astronaut Adventure Main Theme
An original, annoying piece of work by Cassidy.
Ship Humming
A simulation of what a ship's hum would sound like by Cassidy.
Astronaut Adventure Main Theme
Space Ship Hum

Menu Fx

Sounds that can be heard while in the menu.
Astronaut Adventure Main Theme
An original, annoying piece of work by Cassidy.

Development

How are we making the game?
Scratch
Is being used to program this children's game.