Zombifi is a top down view shooter action packed game for the pc ran by unreal engine and is based on current times in the year 2025 and is played during an apocalyptic time on earth that is overrun by flesh eating zombie hordes and you are one of the last survivors on earth slaying all zombies in sight with all the weapons you can find and master using in combat hoping that one day you come across survivors that you can build a community with and get rid of this treacherous nightmare of a world.
Game Introduction
- Genre
- GamePlay
- Target audience & platforms
- Look and Feel
Story
How to Play
Artwork (design)
Heads Up Display (HUD)
The HUD will include a few things and are as follows:
- Health bar
- Brain-bucks
- Exp bar
- Ammo
- Map that displays enemies with red dots
Characters
Character 1
Loki
Loki is the main protagonist of this game who is currently a college student studying to become a game designer he is a fairly athletic person but spends a lot of his time studying or gaming in his room with gaming being his main passion and greatest hobbie.
Level Design
I will essentially have 2 levels in my game.
The first level will be in Lokis bedroom and it will include basic items that would be in a bedroom which is all 2D.
The second level will be where all of the game is played and will also be 2D and is where I will add the best scenery, Items, Enemies etc in the game.
Player View
The player will see a top down angled view of Loki and will be able to see the whole level and everywhere that they can walk they can see everything around them and where the enemies come from and will allow them to react accordingly. This is how the game game will be viewed.
Audio & Sound F/x
Menu Fx
For the menu I want a creepy melody playing but subtle at the same time with possible guns reloading in the background of the music or gunshots just something to set a feel to the atmosphere before entering the game.
I want zombie sounds each time an option on the menu is pressed and I would like to have a zombie/bloody theme incorporated into the main menu so spooky looking colors which would be mainly dark and dull.
Technical
Zomboid will be available on PC to begin with but will expand to future platforms in the future the first one being smartphones but will eventually become available on all platforms for everyone to enjoy
It will be created under the Unreal Engine and Unity software.